import GameUtil from "../../../game/core/GameUtil"; import { ESkillType, EMagicType, EActionType, EBuffType, ESkillQuality } from "../../../game/role/EEnum"; import SKDataUtil from "../../gear/SKDataUtil"; import SkillBase from "../core/SkillBase"; // 威眇天下 export default class YiJiDangQian extends SkillBase { constructor() { super(); this.skill_id = ESkillType.YiJiDangQian; this.skill_name = '威眇天下'; this.skill_type = EMagicType.PHYSICS; this.action_type = EActionType.PASSIVE; this.buff_type = EBuffType.ONCE; this.kind = ESkillType.YiJiDangQian; this.quality = ESkillQuality.LOW; } }