import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 安神定魄・把玩 export default class AnShenDingPo1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.AnShenDingPo1; this.skill_name = "安神定魄・把玩"; this.effectDesc = "三尸、鬼火每击中1个召唤兽则恢复自身气血"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }