import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 庇佑・把玩 export default class BiYou1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.BiYou1; this.skill_name = "庇佑・把玩"; this.effectDesc = "召唤兽保护我方人物或伙伴,则本回合为其分担一定比例的伤害,且召唤兽分担到的伤害降低一定比例,仅PVP前5回合生效。"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }