import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 淬毒・把玩 export default class CuiDu1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.CuiDu1; this.skill_name = "淬毒・把玩"; this.effectDesc = "召唤兽物理攻击时,若敌方未处于中毒,则一定几率让敌方中毒"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }