import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 忽毒・无价 export default class HuDu3 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.HuDu3; this.skill_name = "忽毒・无价"; this.effectDesc = "牺牲气血,增加忽视毒"; this.effectMap = { [EAttrTypeL1.BONE]: { add: -15, index: 0 }, [EAttrTypeL1.HK_POISON]: { add: 8, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }