import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 忽混・珍藏 export default class HuHun2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.HuHun2; this.skill_name = "忽混・珍藏"; this.effectDesc = "牺牲气血,增加忽视混"; this.effectMap = { [EAttrTypeL1.BONE]: { add: -10, index: 0 }, [EAttrTypeL1.HK_CONFUSION]: { add: 5, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }