import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 回风落雁・无价 export default class HuiFengLuoYan3 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.HuiFengLuoYan3; this.skill_name = "回风落雁・无价"; this.effectDesc = "被击倒或控制命中时,20%几率让敌方速度降低,持续3个回合,同一队伍两次出发至少间隔5个回合"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }