import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 混噩・把玩 export default class HunE1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.HunE1; this.skill_name = "混噩・把玩"; this.effectDesc = "每次混乱法术命中对方人物,恢复自身气血(PVP)"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }