import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 金刚・珍藏 export default class JinGang2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.JinGang2; this.skill_name = "金刚・珍藏"; this.effectDesc = "增加抗风、抗雷、抗水、抗火"; this.effectMap = { [EAttrTypeL1.K_WIND]: { add: 10, index: 0 }, [EAttrTypeL1.K_FIRE]: { add: 10, index: 1 }, [EAttrTypeL1.K_WATER]: { add: 10, index: 2 }, [EAttrTypeL1.K_THUNDER]: { add: 10, index: 3 } }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }