import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 金石为开・把玩 export default class JinShiWeiKai1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.JinShiWeiKai1; this.skill_name = "金石为开・把玩"; this.effectDesc = "每施展一次仙法、鬼火、三尸、毒,无视掉被命中目标一定的对应抗性(连续中断两回合,则效果被清空)"; this.effectMap = { [EAttrTypeL1.HK_FORGET]: { add: 7, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }