import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 雷暴・把玩 export default class LeiBao2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.LeiBao2; this.skill_name = "雷暴・珍藏"; this.effectDesc = "每点增加雷系狂暴率"; this.effectMap = { [EAttrTypeL1.KB_THUNDER]: { add: 5, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }