import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 凝神・珍藏 export default class NingShen2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.NingShen2; this.skill_name = "凝神・珍藏"; this.effectDesc = "增加强冰混睡忘"; this.effectMap = { [EAttrTypeL1.SEAL_EHAN]: { add: 10, index: 1 }, [EAttrTypeL1.CHAOS_EHAN]: { add: 10, index: 2 }, [EAttrTypeL1.SLEEP_EHAN]: { add: 10, index: 3 }, [EAttrTypeL1.FORGET_EHAN]: { add: 10, index: 4 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }