import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 潜龙在渊・把玩 export default class QianLongZaiYuan1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.QianLongZaiYuan1; this.skill_name = "潜龙在渊・把玩"; this.effectDesc = "召唤兽每存活1回合,物理、仙法、鬼火、天魔、分光、小楼、青面等伤害增加"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }