import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 千刃・把玩 export default class QianRen1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.QianRen1; this.skill_name = "千刃・把玩"; this.effectDesc = "破防程度增加"; this.effectMap = { [EAttrTypeL1.PHY_BREAK]: { add: 7, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }