import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 强防・把玩 export default class QiangFang3 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.QiangFang3; this.skill_name = "强防・无价"; this.effectDesc = "每点增加强防"; this.effectMap = { [EAttrTypeL1.DEFEND_ADD_EHAN]: { add: 8, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }