import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 强风・把玩 export default class QiangFeng1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.QiangFeng1; this.skill_name = "强风・把玩"; this.effectDesc = "每点增加强风"; this.effectMap = { [EAttrTypeL1.WIND_EHAN]: { add: 3, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }