import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 强火・把玩 export default class QiangHuo2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.QiangHuo2; this.skill_name = "强火・珍藏"; this.effectDesc = "每点增加强火"; this.effectMap = { [EAttrTypeL1.FIRE_EHAN]: { add: 5, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }