import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 强三尸・把玩 export default class QiangSanShi1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.QiangSanShi1; this.skill_name = "强三尸・把玩"; this.effectDesc = "增加强三尸"; this.effectMap = { [EAttrTypeL1.BLOODRETURN_EHAN]: { add: 7, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }