import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 三尸暴・无价 export default class SanShiBao3 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.SanShiBao3; this.skill_name = "三尸暴・无价"; this.effectDesc = "增加三尸狂暴率"; this.effectMap = { [EAttrTypeL1.KB_BLOODRETURN]: { add: 15, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }