import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 生机・把玩 export default class ShengJi1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.ShengJi1; this.skill_name = "生机・把玩"; this.effectDesc = "召唤兽受到伤害被击杀离场时有概率释放一次低血量单体回血效果,可复活倒地单位,仅PVP前3回合生效"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }