import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 载沉・珍藏 export default class ZaiChen2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.ZaiChen2; this.skill_name = "载沉・珍藏"; this.effectDesc = "牺牲一定发力,换取忽视抗控制、忽视抗伤法"; this.effectMap = { [EAttrTypeL1.SPIRIT]: { add: -10, index: 0 }, [EAttrTypeL1.HK_CONFUSION]: { add: 5, index: 1 }, [EAttrTypeL1.HK_POISON]: { add: 5, index: 2 }, [EAttrTypeL1.HK_WILDFIRE]: { add: 5, index: 3 }, [EAttrTypeL1.HK_WIND]: { add: 5, index: 4 }, [EAttrTypeL1.HK_FIRE]: { add: 5, index: 5 }, [EAttrTypeL1.HK_WATER]: { add: 5, index: 6 }, [EAttrTypeL1.HK_THUNDER]: { add: 5, index: 7 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }