import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 诛神・无价 export default class ZhuShen3 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.ZhuShen3; this.skill_name = "诛神・无价"; this.effectDesc = "对召唤兽忽视抗控制、忽视伤法、破防程度增加"; this.effectMap = { [EAttrTypeL1.HK_WIND]: { add: 10, index: 0 }, [EAttrTypeL1.HK_FIRE]: { add: 10, index: 1 }, [EAttrTypeL1.HK_WATER]: { add: 10, index: 2 }, [EAttrTypeL1.HK_THUNDER]: { add: 10, index: 3 }, [EAttrTypeL1.HK_CONFUSION]: { add: 10, index: 4 }, [EAttrTypeL1.PHY_BREAK]: { add: 10, index: 5 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }