import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 金戈铁甲 export default class JinGeTieJia extends SkillBase { constructor() { super(); this.skill_id = ESkillType.JinGeTieJia; this.skill_name = "金戈铁甲"; this.effectDesc = "[A]增加攻击力{0}%;[E]增加抗物理{1}%"; this.effectMap = { [EAttrTypeL1.ATK_PERC]: { add: 2.88, index: 0 }, [EAttrTypeL1.K_PHY_GET]: { add: 3.06, index: 1 } }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }