import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 凌波微步 export default class LingBoWeiBu extends SkillBase { constructor() { super(); this.skill_id = ESkillType.LingBoWeiBu; this.skill_name = "凌波微步"; this.effectDesc = "[B]增加气血{0}%;[E]增加闪避率{1}%"; this.effectMap = { [EAttrTypeL1.HP_PERC]: { add: 1.5, index: 0 }, [EAttrTypeL1.PHY_DODGE]: { add: 1.8, index: 1 } }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }