import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 高级金身不坏 export default class HighJinShenBuHuai extends SkillBase { constructor() { super(); this.skill_id = ESkillType.HighJinShenBuHuai; this.skill_name = "高级金身不坏"; this.effectDesc = "[B]增加气血{0}%;[E]增加抗震慑{1}%"; this.effectMap = { [EAttrTypeL1.HP_PERC]: { add: 2.1, index: 0 }, [EAttrTypeL1.K_DETER]: { add: 2.2, index: 1 } }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }