import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 高级飘然出尘 export default class HighPiaoRanChuChen extends SkillBase{ constructor() { super(); this.skill_id = ESkillType.HighPiaoRanChuChen; this.skill_name = "高级飘然出尘"; this.effectDesc = "[S]增加速度{0}%;[B]增加气血{1}%"; this.effectMap = { [EAttrTypeL1.SPD_PERC]: { add: 2.95 ,index:0}, [EAttrTypeL1.HP_PERC]: { add: 2.9 ,index:1} }; this.action_type=EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }