import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 秋水流弦 export default class QiuShuiLiuXian extends SkillBase { constructor() { super(); this.skill_id = ESkillType.QiuShuiLiuXian; this.skill_name = "秋水流弦"; this.effectDesc = "[E]增加攻击力{0}%;[E]增加连击率{1}%;[E]增加连击次数1"; this.effectMap = { [EAttrTypeL1.ATK_PERC]: { add: 1.88, index: 0 }, [EAttrTypeL1.PHY_COMBO_PROB]: { add: 1.88, index: 1 } }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }