import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 心惊胆寒・无价 export default class XinJingDanHan3 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.XinJingDanHan3; this.skill_name = "心惊胆寒・无价"; this.effectDesc = "被震慑法术击中的目标2回合内仙法、鬼火、三尸、毒、物理抗性降低{1}%;每100点敏捷提升1%(上限35%)"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }