import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 高级凌波微步 export default class HighLingBoWeiBu extends SkillBase { constructor() { super(); this.skill_id = ESkillType.HighLingBoWeiBu; this.skill_name = "高级凌波微步"; this.effectDesc = "[B]增加气血{0}%;[E]增加闪避率{1}%"; this.effectMap = { [EAttrTypeL1.HP_PERC]: { add: 2.2, index: 0 }, [EAttrTypeL1.PHY_DODGE]: { add: 2.7, index: 1 } }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }