import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 百步穿杨 export default class BaiBuChuanYang extends SkillBase{ constructor() { super(); this.skill_id = ESkillType.BaiBuChuanYang; this.skill_name = "百步穿杨"; this.effectDesc = "[E]增加命中率{0}%"; this.effectMap = { [EAttrTypeL1.PHY_HIT]: { add: 3.21, index: 0 } }; this.action_type=EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }