import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum"; import SkillBase from "../../core/SkillBase"; // 飘然出尘 export default class PiaoRanChuChen extends SkillBase{ constructor() { super(); this.skill_id = ESkillType.PiaoRanChuChen; this.skill_name = "飘然出尘"; this.effectDesc = "[S]增加速度{0}%;[B]增加气血{1}%"; this.effectMap = { [EAttrTypeL1.SPD_PERC]: { add: 1.05, index: 0 }, [EAttrTypeL1.HP_PERC]: { add: 1.05, index: 1 } }; this.action_type=EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }