import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 活血・珍藏 export default class HuoXue2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.HuoXue2; this.skill_name = "活血・珍藏"; this.effectDesc = "气血百分比增加"; this.effectMap = { [EAttrTypeL1.HP_ADD]: { add: 10, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }