import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 精妙・珍藏 export default class JingMiao2 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.JingMiao2; this.skill_name = "精妙・珍藏"; this.effectDesc = "增加命中率"; this.effectMap = { [EAttrTypeL1.PHY_HIT]: { add: 10, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.HIGH; } }