import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 破釜沉舟・把玩 export default class PoFuChenZhou1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.PoFuChenZhou1; this.skill_name = "破釜沉舟・把玩"; this.effectDesc = "释放控制法术时一定几率增加强法,己方被控制单位越多几率越高"; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }