import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 破军・无价 export default class PoJun3 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.PoJun3; this.skill_name = "破军・无价"; this.effectDesc = "增加破防概率、破防程度"; this.effectMap = { [EAttrTypeL1.PHY_BREAK]: { add: 10, index: 0 }, [EAttrTypeL1.PHY_BREAK_PROB]: { add: 10, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.FINAL; } }