import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum"; import SkillBase from "../core/SkillBase"; // 通明・把玩 export default class TongMing1 extends SkillBase { constructor() { super(); this.skill_id = ESkillType.TongMing1; this.skill_name = "通明・把玩"; this.effectDesc = "增加最大法力值"; this.effectMap = { [EAttrTypeL1.MP_PERC]: { add: 7, index: 0 }, }; this.action_type = EActionType.PASSIVE; this.quality = ESkillQuality.LOW; } }