xy-server/conf/prop_data/prop_baby_skill.json
2025-04-23 09:34:08 +08:00

389 lines
11 KiB
JSON
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{
"GUIHUOXISHOU": {
"name": "鬼火吸收",
"desp": "受到鬼火傷害時有%s%概率抵消%d的傷害。",
"grade": "尋常",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35500
},
"SHUIXIXISHOU": {
"name": "水系吸收",
"desp": "受到水系傷害時有%s%概率抵消%d的傷害。",
"grade": "尋常",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35501
},
"SANSHIXISHOU": {
"name": "三尸吸收",
"desp": "受到三尸傷害時有%s%概率抵消%d的傷害。",
"grade": "尋常",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35502
},
"LEIXIXISHOU": {
"name": "雷系吸收",
"desp": "受到雷法傷害時有%s%概率抵消%d的傷害。",
"grade": "尋常",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35503
},
"HUOXIXISHOU": {
"name": "火系吸收",
"desp": "受到火法傷害時有%s%概率抵消%d的傷害。",
"grade": "尋常",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35504
},
"DUXIXISHOU": {
"name": "毒系吸收",
"desp": "受到毒法傷害時有%s%概率抵消%d的傷害。",
"grade": "尋常",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35505
},
"FENGXIXISHOU": {
"name": "風系吸收",
"desp": "受到風法傷害時有%s%概率抵消%d的傷害。",
"grade": "尋常",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35506
},
"KUANGFENGJIA": {
"name": "狂風甲",
"desp": "受到風法傷害時有%s%概率抵消%d的傷害。",
"grade": "超凡",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35507
},
"XUANSHUIJIA": {
"name": "玄水甲",
"desp": "受到水法傷害時有%s%概率抵消%d的傷害。",
"grade": "超凡",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35508
},
"TIANLEIJIA": {
"name": "天雷甲",
"desp": "受到雷法傷害時有%s%概率抵消%d的傷害。",
"grade": "超凡",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35509
},
"WUGUJIA": {
"name": "巫骨甲",
"desp": "受到三尸傷害時有%s%概率抵消%d的傷害。",
"grade": "超凡",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35510
},
"MINGHUOJIA": {
"name": "冥火甲",
"desp": "受到鬼火傷害時有%s%概率抵消%d的傷害。",
"grade": "超凡",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35511
},
"WANDUJIA": {
"name": "萬毒甲",
"desp": "受到毒法傷害時有%s%概率抵消%d的傷害。",
"grade": "超凡",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35512
},
"LIEHUOJIA": {
"name": "烈火甲",
"desp": "受到火法傷害時有%s%概率抵消%d的傷害。",
"grade": "超凡",
"class": "通用",
"type": "太陰",
"mod": "ALL",
"id": 35513
},
"SHUANGLONGXIZHU": {
"name": "雙龍戲珠",
"desp": "施放群體橫掃法術有%s%概率增加一個目標。",
"grade": "天命",
"class": "龍族",
"type": "純陽",
"mod": "ALL",
"id": 35514
},
"CANGLANGZAIQING": {
"name": "滄浪再擎",
"desp": "施放群體震擊法術有%s%概率增加一個目標。",
"grade": "天命",
"class": "龍族",
"type": "純陽",
"mod": "ALL",
"id": 35515
},
"BIMUSHUANGSHENG": {
"name": "碧木雙生",
"desp": "施放群體治愈法術有%s%概率增加一個目標。",
"grade": "天命",
"class": "龍族",
"type": "純陽",
"mod": "ALL",
"id": 35516
},
"FUFENGTAYUN": {
"name": "扶風踏雲",
"desp": "施放群體破甲法術有%s%概率增加一個目標。",
"grade": "天命",
"class": "龍族",
"type": "純陽",
"mod": "ALL",
"id": 35517
},
"QIANLIBINGFENG": {
"name": "千里冰封",
"desp": "施放群體封印法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "人族",
"type": "純陽",
"mod": "ALL",
"id": 35518
},
"SUNZIBINGFA": {
"name": "孫子兵法",
"desp": "施放群體混亂法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "人族",
"type": "純陽",
"mod": "ALL",
"id": 35519
},
"WUNEIRUFEN": {
"name": "五內如焚",
"desp": "施放群體毒係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "人族",
"type": "純陽",
"mod": "ALL",
"id": 35520
},
"YAOLANQU": {
"name": "搖籃曲",
"desp": "施放群體昏睡法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "人族",
"type": "純陽",
"mod": "ALL",
"id": 35521
},
"SHEQIJUE": {
"name": "攝氣訣",
"desp": "施放群體震懾係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "魔族",
"type": "純陽",
"mod": "ALL",
"id": 35522
},
"BINGGUISHENSU": {
"name": "兵貴神速",
"desp": "施放群體加速係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "魔族",
"type": "純陽",
"mod": "ALL",
"id": 35523
},
"QINGSHENYIWANG": {
"name": "情深一往",
"desp": "施放群體加防係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "魔族",
"type": "純陽",
"mod": "ALL",
"id": 35524
},
"LULIJUE": {
"name": "戮力訣",
"desp": "施放群體加攻係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "魔族",
"type": "純陽",
"mod": "ALL",
"id": 35525
},
"QULEICHEDIAN": {
"name": "驅雷掣電",
"desp": "施放群體雷係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "仙族",
"type": "純陽",
"mod": "ALL",
"id": 35526
},
"FENGQIYUNYONG": {
"name": "風起雲湧",
"desp": "施放群體風係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "仙族",
"type": "純陽",
"mod": "ALL",
"id": 35527
},
"FANGHUAJUEDAI": {
"name": "芳華絕代",
"desp": "施放群體火係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "仙族",
"type": "純陽",
"mod": "ALL",
"id": 35528
},
"PAIJIANGDAOHAI": {
"name": "排江倒海",
"desp": "施放群體水係法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "仙族",
"type": "純陽",
"mod": "ALL",
"id": 35529
},
"GUIHUOZHUIREN": {
"name": "鬼火追人",
"desp": "施放群體鬼火法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "鬼族",
"type": "純陽",
"mod": "ALL",
"id": 35530
},
"WEILUSHICHONG": {
"name": "尾閭屍蟲",
"desp": "施放群體三尸法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "鬼族",
"type": "純陽",
"mod": "ALL",
"id": 35531
},
"QINGGUOQINGCHENG": {
"name": "傾國傾城",
"desp": "施放群體魅惑法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "鬼族",
"type": "純陽",
"mod": "ALL",
"id": 35532
},
"SANSHENGWUSHI": {
"name": "三生無石",
"desp": "施放群體遺忘法術時有%s%概率增加一個目標。",
"grade": "天命",
"class": "鬼族",
"type": "純陽",
"mod": "ALL",
"id": 35533
},
"JUHUNSUOPO": {
"name": "拘魂鎖魄",
"desp": "施放群體震懾法術有%s%概率對目標震懾兩次僅PVE生效。",
"grade": "天命",
"class": "魔族",
"type": "純陽",
"mod": "PVE",
"id": 35534
},
"PANLONGHUISHOU": {
"name": "盤龍回首",
"desp": "施放群體破甲法術有%s%概率對目標攻擊兩次僅PVE生效。",
"grade": "天命",
"class": "龍族",
"type": "純陽",
"mod": "PVE",
"id": 35535
},
"PINILONGLING": {
"name": "批逆龍鱗",
"desp": "施放群體橫掃法術有%s%概率對目標攻擊兩次僅PVE生效。",
"grade": "天命",
"class": "龍族",
"type": "純陽",
"mod": "PVE",
"id": 35536
},
"NUHAILONGJIONG": {
"name": "怒海龍迥",
"desp": "施放群體震擊法術有%s%概率對目標攻擊兩次僅PVE生效。",
"grade": "天命",
"class": "龍族",
"type": "純陽",
"mod": "PVE",
"id": 35537
},
"JINGANGHUTI": {
"name": "金剛護體",
"desp": "有%s%概率抵消每回合前2次非龍法物理攻擊。",
"grade": "天命",
"class": "通用",
"type": "合體",
"mod": "ALL",
"id": 35538
},
"LONGSHENXINFA": {
"name": "龍神心法",
"desp": "被震懾法術攻擊時有%s%概率不減少法力值。",
"grade": "天命",
"class": "通用",
"type": "合體",
"mod": "ALL",
"id": 35539
},
"LINGJIYIDONG": {
"name": "靈機一動",
"desp": "出手時,若自身處於封混睡忘狀態,有%s%概率立即解脫並完成出手整場戰鬥最多觸發2次。",
"grade": "天命",
"class": "通用",
"type": "合體",
"mod": "ALL",
"id": 35540
},
"LONGTENG": {
"name": "龍騰",
"desp": "每回合行動前,有%s%概率增加一定速度狀態持續1回合。",
"grade": "天命",
"class": "通用",
"type": "合體",
"mod": "ALL",
"id": 35541
},
"CUNCAOCHUNHUI": {
"name": "寸草春暉",
"desp": "受到致死傷害時有%s%概率氣血值僅降低到10每兩次觸發至少間隔15回合。",
"grade": "天命",
"class": "通用",
"type": "合體",
"mod": "ALL",
"id": 35542
}
}