29 lines
953 B
TypeScript
29 lines
953 B
TypeScript
import SKDataUtil from "../../gear/SKDataUtil";
|
|
import GameUtil from "../../core/GameUtil";
|
|
import { ESkillType, EActionType, ESkillQuality, EAttrTypeL1 } from "../../role/EEnum";
|
|
import SkillBase from "../core/SkillBase";
|
|
|
|
export default class YouFengLaiYi_Mu extends SkillBase {
|
|
constructor() {
|
|
super();
|
|
this.skill_id = ESkillType.YouFengLaiYi_Mu;
|
|
this.skill_name = '高级枯木逢春';
|
|
this.action_type = EActionType.INITIATIVE;
|
|
this.kind = ESkillType.YouFengLaiYi_Mu;
|
|
this.quality = ESkillQuality.HIGH;
|
|
this.cooldown = 5;
|
|
}
|
|
|
|
getEffect(params: any = null): any {
|
|
let level = params.level || 0;
|
|
let relive = params.relive || 0;
|
|
let qinmi = params.qinmi || 0;
|
|
let ret = SKDataUtil.clone(GameUtil.skillEffect);
|
|
ret.round = 3;
|
|
ret.cnt = 10;
|
|
ret.attrtype = EAttrTypeL1.WOOD;
|
|
ret.attrnum = Math.floor(50 + 4.6 * (relive * 0.5 + 1) * (level ** 0.5 / 10 + qinmi ** 0.1666667 * 10 / (100 + relive * 20)));
|
|
return ret;
|
|
}
|
|
}
|