xy-server/game/skill/horse/high/HighBaiLuHengJiang.ts
2025-04-23 09:34:08 +08:00

26 lines
1.1 KiB
TypeScript

import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum";
import SkillBase from "../../core/SkillBase";
// 高级白露横江
export default class HighBaiLuHengJiang extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.HighBaiLuHengJiang;
this.skill_name = "高级白露横江";
this.effectDesc = "[D]增加法力{0}%;[E]增加抗物理{1}%;[E]增加抗毒{2}%;[E]增加忽视风、雷、水、火、鬼火{3}%";
this.effectMap = {
[EAttrTypeL1.MP_PERC]: { add: 1.76, index: 0 },
[EAttrTypeL1.K_PHY_GET]: { add: 1.24, index: 1 },
[EAttrTypeL1.K_POISON]: { add: 3.45, index: 2 },
[EAttrTypeL1.HK_WIND]: { add: 1.11, index: 3 },
[EAttrTypeL1.HK_THUNDER]: { add: 1.11, index: 4 },
[EAttrTypeL1.HK_WATER]: { add: 1.11, index: 5 },
[EAttrTypeL1.HK_FIRE]: { add: 1.11, index: 6 },
[EAttrTypeL1.HK_WILDFIRE]: { add: 1.11, index: 7 }
};
this.action_type = EActionType.PASSIVE;
this.quality = ESkillQuality.HIGH;
}
}