xy-server/game/skill/horse/low/SiHaiNingJing.ts
2025-04-23 09:34:08 +08:00

28 lines
1.2 KiB
TypeScript

import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../../role/EEnum";
import SkillBase from "../../core/SkillBase";
// 四海宁靖
export default class SiHaiNingJing extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.SiHaiNingJing;
this.skill_name = "四海宁靖";
this.effectDesc = "[D]增加法力{0}%;[E]增加抗风、雷、水、火{1}%;[E]增加忽视风、雷、水、火、鬼火{6}%";
this.effectMap = {
[EAttrTypeL1.MP_PERC]: { add: 0.92, index: 0 },
[EAttrTypeL1.K_WIND]: { add: 0.78, index: 1 },
[EAttrTypeL1.K_THUNDER]: { add: 0.78, index: 2 },
[EAttrTypeL1.K_WATER]: { add: 0.78, index: 3 },
[EAttrTypeL1.K_FIRE]: { add: 0.78, index: 4 },
[EAttrTypeL1.HK_WIND]: { add: 0.78, index: 5 },
[EAttrTypeL1.HK_THUNDER]: { add: 0.57, index: 6 },
[EAttrTypeL1.HK_WATER]: { add: 0.57, index: 7 },
[EAttrTypeL1.HK_FIRE]: { add: 0.57, index: 8 },
[EAttrTypeL1.HK_WILDFIRE]: { add: 0.57, index: 9 }
};
this.action_type = EActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
}