29 lines
922 B
TypeScript
29 lines
922 B
TypeScript
import GameUtil from "../../core/GameUtil";
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import { ESkillType, EMagicType, EBuffType, EActionType, ESkillQuality } from "../../role/EEnum";
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import SkillBase from "../core/SkillBase";
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export default class FengYin extends SkillBase {
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constructor() {
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super();
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this.skill_id = ESkillType.FengYin;
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this.kind = ESkillType.FengYin;
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this.skill_name = "封印";
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this.skill_type = EMagicType.SEAL;
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this.buff_type = EBuffType.ONCE;
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this.action_type = EActionType.PASSIVE;
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this.quality = ESkillQuality.LOW;
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}
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getEffect(params: any = null): any {
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let level = params.level || 0;
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let relive = params.relive || 0;
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let qinmi = params.qinmi || 0;
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let pre = Math.round(0.1 + 1.5 * (relive * 0.4 + 1) * (level ** 0.5 / 10 + qinmi ** 0.1666667 * 10 / (100 + relive * 20)))
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let rate = GameUtil.random(0, 10000);
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pre = 100;
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if (rate < pre * 100) {
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return ESkillType.ZuoBiShangGuan;
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}
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return null;
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}
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} |