28 lines
1.0 KiB
TypeScript
28 lines
1.0 KiB
TypeScript
import SKDataUtil from "../../gear/SKDataUtil";
|
|
import GameUtil from "../../core/GameUtil";
|
|
import { ESkillType, EMagicType, EBuffType, EActionOn, ESkillQuality } from "../../role/EEnum";
|
|
import SkillBase from "../core/SkillBase";
|
|
|
|
// 含情脉脉
|
|
export default class HanQingMoMo extends SkillBase {
|
|
constructor() {
|
|
super();
|
|
this.skill_id = ESkillType.HanQingMoMo;
|
|
this.skill_name = "含情脉脉";
|
|
this.skill_type = EMagicType.DEFENSE;
|
|
this.buff_type = EBuffType.LOOP;
|
|
this.act_on = EActionOn.SELF;
|
|
this.quality = ESkillQuality.HIGH;
|
|
}
|
|
|
|
getEffect(params: any = null): any {
|
|
let profic = params.profic || 0;
|
|
let ret = SKDataUtil.clone(GameUtil.skillEffect);
|
|
ret.kongzhi = Math.round(0.9 * (profic ** 0.35 * 20 / 100 + 1));
|
|
ret.fashang = Math.round(15 * (profic ** 0.35 * 2 / 100 + 1));
|
|
ret.fangyu = Math.round(12 * (profic ** 0.35 * 2 / 100 + 1));
|
|
ret.round = Math.floor(3 * (1 + profic ** 0.35 * 5 / 100));
|
|
ret.cnt = Math.min(7, Math.floor(3 * (1 + profic ** 0.3 * 8 / 100)));
|
|
return ret;
|
|
}
|
|
} |