2025-04-23 09:34:08 +08:00

25 lines
667 B
TypeScript

import SKDataUtil from "../../gear/SKDataUtil";
import GameUtil from "../../core/GameUtil";
import { ESkillType, EActionType, EActionOn, ESkillQuality } from "../../role/EEnum";
import SkillBase from "../core/SkillBase";
export default class HuaWu extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.HuaWu;
this.skill_name = '化无';
this.action_type = EActionType.PASSIVE;
this.act_on = EActionOn.ENEMY;
this.kind = ESkillType.HuaWu;
this.quality = ESkillQuality.FINAL;
}
getEffect(params:any=null):any{
let ret = SKDataUtil.clone(GameUtil.skillEffect);
ret.round = 3;
ret.cnt = 2;
ret.yinshen = 1;
return ret;
}
}