44 lines
1.7 KiB
TypeScript
44 lines
1.7 KiB
TypeScript
import GameUtil from "../../../game/core/GameUtil";
|
|
import { ESkillType, EMagicType, EActionType, EBuffType, ESkillQuality } from "../../../game/role/EEnum";
|
|
import SKDataUtil from "../../gear/SKDataUtil";
|
|
import SkillBase from "../core/SkillBase";
|
|
|
|
// 快雪时晴
|
|
export default class KuaiXueShiQing extends SkillBase {
|
|
|
|
constructor() {
|
|
super();
|
|
this.skill_id = ESkillType.KuaiXueShiQing;
|
|
this.skill_name = '快雪时晴';
|
|
this.skill_type = EMagicType.PHYSICS;
|
|
this.action_type = EActionType.INITIATIVE;
|
|
this.buff_type = EBuffType.ONCE;
|
|
this.kind = ESkillType.KuaiXueShiQing;
|
|
this.quality = ESkillQuality.HIGH;
|
|
}
|
|
|
|
getEffect(params: any = null): any {
|
|
let level = params.level || 0;
|
|
let relive = params.relive || 0;
|
|
let qinmi = params.qinmi || 0;
|
|
let maxmp = params.maxmp || 0;
|
|
let atk = params.atk||0;
|
|
let ret = SKDataUtil.clone(GameUtil.skillEffect);
|
|
// let cnt = 1;
|
|
// /**
|
|
// * 概率两个目标,亲密度越高概率越高 最高70%概率。
|
|
// * 亲密度达到80%或者以上,才有概率三个目标,亲密度越高概率越高 最高50%概率。
|
|
// */
|
|
// let rate = qinmi / 1e8;
|
|
// let rand = SKDataUtil.random(0, 100);
|
|
// if (rate * 70 >= rand) {
|
|
// cnt = 2;
|
|
// }
|
|
// if (rate >= 0.8 && rate * 50 >= rand) {
|
|
// cnt = 3;
|
|
// }
|
|
ret.cnt = 3;
|
|
ret.hurt = Math.floor(80 * level + atk * (relive * 0.8 + 1)*0.75 + maxmp / 100 * 6 * (relive * 0.6 + 1) * (Math.pow(level,0.4) / 10 + Math.pow(qinmi,0.166666666666666666) * 10 / (100 + relive * 20)));
|
|
return ret;
|
|
}
|
|
} |