xy-server/game/skill/low/QianNvYouHun.ts
2025-04-23 09:34:08 +08:00

25 lines
848 B
TypeScript

import SkillBase from "../core/SkillBase";
import GameUtil from "../../core/GameUtil";
import SKDataUtil from "../../gear/SKDataUtil";
import { EBuffType, EMagicType, ESkillQuality, ESkillType } from "../../role/EEnum";
export default class QianNvYouHun extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.QianNvYouHun;
this.skill_name = '倩女幽魂';
this.skill_type = EMagicType.SUB_DEFENSE;
this.buff_type = EBuffType.ONCE;
this.quality = ESkillQuality.HIGH;
}
getEffect(params: any = null): any {
let profic = params.profic || 0;
let ret = SKDataUtil.clone(GameUtil.skillEffect);
ret.skongzhi = Math.round(1.3 * (profic ** 0.35 * 20 / 100 + 1));
ret.round = Math.floor(3 * (1 + profic ** 0.35 * 5 / 100));
ret.cnt = Math.min(7, Math.floor(3 * (1 + profic ** 0.3 * 8 / 100)));
return ret;
}
}