28 lines
930 B
TypeScript
28 lines
930 B
TypeScript
import SKDataUtil from "../../gear/SKDataUtil";
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import GameUtil from "../../core/GameUtil";
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import { ESkillType, EMagicType, EBuffType, EActionOn, ESkillQuality } from "../../role/EEnum";
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import SkillBase from "../core/SkillBase";
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export default class TianWaiFeiMo extends SkillBase {
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constructor() {
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super();
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this.skill_id = ESkillType.TianWaiFeiMo;
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this.skill_name = '天外飞魔';
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this.skill_type = EMagicType.SPEED;
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this.buff_type = EBuffType.ONCE;
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this.act_on = EActionOn.SELF;
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this.quality = ESkillQuality.LOW;
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}
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getEffect(params:any=null):any{
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let level = params.level || 0;
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let relive = params.relive || 0;
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let spd = params.spd || 0;
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let spdehan = params.spdehan || 0;
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let profic = params.profic || 0;
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let ret = SKDataUtil.clone(GameUtil.skillEffect);
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ret.spd = Math.floor(spd * 0.19) * (1 + spdehan / 100);
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ret.round = Math.floor(3 * (1 + profic ** 0.35 * 5 / 100));
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return ret;
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}
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} |