xy-server/game/skill/ofuda/GongXin1.ts
2025-04-23 09:34:08 +08:00

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import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum";
import SkillBase from "../core/SkillBase";
// 攻心・把玩
export default class GongXin1 extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.GongXin1;
this.skill_name = "攻心・把玩";
this.effectDesc = "每逢5的整数倍回合单法伤害提升PVE常驻提高";
this.effectMap = {
[EAttrTypeL1.MP_MAX]: { add: 7, index: 0 },
[EAttrTypeL1.MP]: { add: 7, index: 0 }
};
this.action_type = EActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
}