xy-server/game/skill/low/FengLeiYongDong.ts
2025-04-23 09:34:08 +08:00

25 lines
791 B
TypeScript

import SkillBase from "../core/SkillBase";
import GameUtil from "../../core/GameUtil";
import SKDataUtil from "../../gear/SKDataUtil";
import { EMagicType, ESkillQuality, ESkillType } from "../../role/EEnum";
// 风雷涌动
export default class FengLeiYongDong extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.FengLeiYongDong;
this.skill_name = "风雷涌动";
this.skill_type = EMagicType.WIND;
this.quality = ESkillQuality.LOW;
}
getEffect(params: any = null): any {
let level = params.level || 0;
let relive = params.relive || 0;
let qinmi = params.qinmi || 0;
let profic = params.profic || 0;
let ret = SKDataUtil.clone(GameUtil.skillEffect);
ret.hurt = Math.floor(50 * level * (profic ** 0.4 * 2.8853998 / 200 + 1));
return ret;
}
}