2025-04-23 09:34:08 +08:00

24 lines
893 B
TypeScript

import { ESkillType, EAttrTypeL1, EActionType, ESkillQuality } from "../../role/EEnum";
import SkillBase from "../core/SkillBase";
// 怒涛・把玩
export default class NuTao1 extends SkillBase {
constructor() {
super();
this.skill_id = ESkillType.NuTao1;
this.skill_name = "破军・把玩";
this.effectDesc = "增加仙法、三尸、鬼火狂暴率";
this.effectMap = {
[EAttrTypeL1.KB_WIND]: { add: 10, index: 0 },
[EAttrTypeL1.KB_FIRE]: { add: 10, index: 1 },
[EAttrTypeL1.KB_WATER]: { add: 10, index: 2 },
[EAttrTypeL1.KB_THUNDER]: { add: 10, index: 3 },
[EAttrTypeL1.KB_BLOODRETURN]: { add: 10, index: 4 },
[EAttrTypeL1.KB_WILDFIRE]: { add: 10, index: 5 },
};
this.action_type = EActionType.PASSIVE;
this.quality = ESkillQuality.LOW;
}
}